About me
Storytelling has always been my passion, and I’m fortunate to channel that into my work as a Cinematics Director, bringing impactful performances to life in video games.
My journey began in cinema, studying at New York Film Academy and Concordia University, where I directed over 12 short films. One of my films, Cabaret de la dernière chance, was showcased in a special selection at Cannes and won a jury prize in Canada.
Since transitioning to games in 2011, I’ve had the privilege of shaping some memorable titles. At Ubisoft Quebec, I served as Assistant Cinematics Director on Assassin’s Creed Syndicate, where I organized and prepared the Performance Capture pre-production of over 90+ minutes of cinematics, I also contributed as main director on over 35 minutes of cinematics
In 2018, I joined Guerrilla Games in Amsterdam as Cinematics Director for Horizon Forbidden West, defining the cinematic vision and ensuring top-quality interactive and non-interactive scenes across 22 hours of content. In 2023, I directed the DLC Burning Shores and presented a talk at the Game Developers Conference (GDC) on the cinematics of Horizon Forbidden West, sharing insights on creating immersive storytelling experiences.
I am now Cinematics Director on an unannounced project at Gearbox Montreal.